Aseprite v1.3-rc1

Hello asepriters! After several months we are preparing the first release candidate to finally move forward to v1.3 (and leave v1.2 behind). If everything goes well (and probably with a couple of extra release candidates) we will finally put v1.3 in the main channel (and the beta channel will be used to bring new features quickly).

A list of changes and fixes in this v1.3-rc1:

  • Prefer native file dialog by default on Windows & macOS #3615
  • macOS: Added a QuickLook plugin to generate thumbnails and previews #834
  • macOS: Fixed shortcuts for Edit actions when the native file dialog is displayed
  • You can switch back to the Aseprite file dialog unchecking the Edit > Preferences > Experimental > Use native file dialog option
  • Disabled multiple UI windows by default #3556
  • You can re-enable it from Edit > Preferences > General > User Interface or Edit > Preferences > Experimental > UI with multiple windows
  • Added support to load/save QOI files #3121
  • New "Copy Path" option right-clicking a tab
  • New Repeat field to animation tags #1740 #1275 t/3964 t/4227
  • Added option to play/preview with subtags & repetitions
  • Show saved undo state in Edit > Undo History window #3578
  • CLI: Added support to save multiple files with --save-as #2442 #3629 t/16491 (thanks to @anGie44)
  • New tagname format (--tagname-format) to export JSON data #1514 #3611 (thanks to @natebot13)
  • Added several missing strings to translate the UI to other languages #2809 (thanks to @iamOgunyinka)
  • Optimized save operation on files with several/huge tilesets
  • macOS: Fixed memory leak in the regular usage of the program #3592
  • Fixed general look of the Dynamics popup + added more possibilities to customize themes #2676 #3519 #3554 #3565
  • Fixed normal color wheel #3015 (thanks to @cs-altshift)
  • Fixed incorrect BMP file size set during save command #3534
  • Fixed generation of non-visible colors using "New Palette from Sprite" #3505
  • Avoid color reindexing when duplicate colors in GIF file #3426
  • Fixed uninstalling/updating extensions with subdirectories #3385
  • Fixed bug where Advanced Mode disabled the Tilemap tool #3478
  • Fixed bug when exporting from a sprite with layers that have the same name #2656
  • Fixed bug where the FG color changes to the palette entry zero when the eyedropper picks a pixel of mask color #2813
  • Fixed spray tool in Indexed mode not handling masked color as expected #3063
  • Keep/restore the timeline position for each sprite/DocView #3676
  • Fixed {duration} field for filename format #2998
  • Fixed update Preview Window after pasting Frame #2215 (thanks to @Joefish)
  • Lua: New API objects like Dialog:canvas() (api#87), GraphicsContext, app.theme, and Timer (#3251)
  • Lua: New API to save user & extension properties into objects #3625 #3631 api#88
  • Lua: Fixed bug with app.command.MoveMask() t/10437 (thanks to @behreajj)
  • Lua: Fixed the Slice properties menu group (thanks to @thkwznk)
  • Lua: New ev.fromUndo to detect changes from undo/redo #3539 t/15828
  • Fixed other UI bugs: #3274 #3433 #3595 and several crashes including #3504 #3530

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